At this moment I’m testing your software. I’m working on an object that should have different metal finishings (for ex. brushing, polishing, sandblasting). I created the object in Rhinoceros for mac. To assign different materials I split the object in different parts (lets say: multi-split object). I consider these parts as stand alone objects (I even placed them on different layers). In Rhino the multi-split object has no materials assigned yet.
Once I open the file (.3ds) in Fluidray I try to click on every multi-split object, but it doesn’t show clearly what I’m clicking on: sometimes it shows a bounding box, other times it outlines the objects.
Secondly I’m un-able to assign different materials to the different multi-split parts. The whole (multi-split) object absorbs the same material.
This looks like the same problem as Alfageme menitoned above. Is it? Or has it a different reason? Can you explain what to do? Hope to get feedback soon,