When doing renders with Flamingo for Rhino, in Rhino we can set up a named view and render that view. So, if we make material changes or object changes we can re-render with object in the exact same position.
In FluidRay RT, we can set up our “View” in Render window and save that Camera node so we can go back to it if we move our object.
Can we save this Camera node to Library to use in other files? It would be help full for my work to do so.