I’m getting very spotty images when using lots of small bright lights. I often build all the lights as specified for a building, but run into issues when lots of small bright lights are used.
Is there a way to improve this through settings, or
Can I introduce light to a scene using an object that is invisible?, or
Is there some other method I don’t know?
You can see it on the bottom right of the image on the curtains behind glass.
Thanks for your help