I am going through the standard Library leather material and I am trying to understand how editing the colour works.
If I take the standard blue or brown leather material and I look at it in the Attribute Editor, they both show me white as their colour. Am I missing something here, how can they both be white?
Blue leather in the above example.
If I try to change colour go the plastic material, both change because I assume the leather jpg is linked to both the plastic & bump map nodes. Is this essential?
The only way to get 2 different colours is to duplicate the leather node and attach each leather node separate to plastic & Bump map.
I was just trying to make a nice mahogany leather and I just cannot get the colour I want.