I just finished installing Fluidray RT for Mac Osx and when I clicked on the rendering icon from my scene it says this: “Failed to load FluidRay library, error: dlopen(/Applications/FluidRay RT Demo (64 Bit).app/Contents/MacOS/FluidRay RT Demo (64 Bit)/Applications/FluidRay RT Demo (64 Bit).app/Contents/Resources/libfluidray-sse3.dylib, 2): no suitable image found. Did find:
/Applications/FluidRay RT Demo (64 Bit).app/Contents/MacOS/FluidRay RT Demo (64 Bit)/Applications/FluidRay RT Demo (64 Bit).app/Contents/Resources/libfluidray-sse3.dylib: stat() failed with errno=20” - then it closes and sktechup stops working.
What can I do to fix this?